Advanced Dungeons & Dragons · 1st & 2nd Edition

The Dungeon Master’s Vault

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Every tool of the old game, sealed behind one door. Scroll, and descend.

The Threshold

Beyond this door, the old game waits.

THAC0, morale checks, and 3d6 in order — kept exactly as the golden age of TSR bound them.

The Descent

Descend past torchlight into the deep halls.

Eight stations forged for the table — dice, living maps, monsters of the old compendia, and lore beyond counting.

The Hoard

The dragon keeps the oldest treasure.

Claim it. Roll the bones, carve the dungeon, and take your seat at the head of the table.

A torchlit dungeon door stands ajar, runes and dragon reliefs carved into the arch

Advanced Dungeons & Dragons · 1st & 2nd Edition

The Dungeon Master’s Vault

Every tool of the old game, sealed behind one door.

8DM Stations
d100Dice & below
1e / 2eEditions only
Saved Maps
35Classic Tomes

The Command Table

Choose your instrument

✦ ❆ ✦

Eight stations, each built for a different moment at the table — from the first roll of initiative to the final gasp of the dungeon boss.

The Old Ways

Faithful to the first two editions — and only those.

This vault draws exclusively from the Basic rules and Advanced Dungeons & Dragons 1st and 2nd Editions. THAC0, descending armor class, weapon speed factors, and the grand old Monstrous Compendium. Later editions are left at the tavern door.

THAC0Descending AC3d6 in order Weapon Speed FactorsMorale ChecksSave vs. Wands Gary GygaxDave Arneson